Tuesday, August 15, 2017

Legend of Queen Opala: Origin - Farah Battlepose

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So, yeeeah...

I didn't take a break last week like I said, and instead kept trucking on like normal. x3
But just confessing I might need to take a short break seem to have removed a lot of stress and allowed me to carry on like usual, still, if I start to feel burn out again I'll take some time off, for realsies this time!

This week I've been working on updating all indoor locations (again) to give a better feeling houses have rooms, by adding doors and/or additional archways.
I also changed door interractions so they require a button press, instead of simply walking into them, although only for doors you can actually see so leaving houses will remain like before.

I've also spent a lot of time experimenting on battles and decided I'm going to add a new feature based around destructable clothing, nothing too fancy, but if a female character's health gets too low or they are knocked out, their outfits will be torn and they'll get a negative "embarrassed" status that will only be removed if they change clothes or rest.
It's not too much of a handicap if you want to keep them in the "embarrassed" mode though, as the only negative impact it really has is making it impossible to avoid/dodge attacks.
And on that subject, all the battleposes are going to be remade by a different artist to take the destructable clothing into consideration, with teen Farah's default pose/outfit on preview here!

I think that's enough information for one update, yeees?
I'll see you guys again next Tuesday, and sorry if I had anyone worried with my last update!

Tuesday, August 8, 2017

Legend of Queen Opala: Origin - Update

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This sure has been an eventful week!

Another beta was released to fix a few issues the previous one had.
The LoQO art contest I held at HentaiFoundry came to a close and the winners crowned.
The 300 audition lines for the various characters in the game is done, with a second phase casting call completed and 11 new VA's has been welcomed into the "family" to voice 15 characters.

In fact, I'm going to be totally honest and say I might've worked a little too hard, I feel a bit burned out and exhausted so I think it might do me good to slow down things for a couple of days.
But saying I'm going to take a break from game development completely for a week would likely be a lie since I know I wouldn't be able to keep me away that long... x3
I might focus on introducing the new voices to the game, it's one of those things that takes time but doesn't show any results until the clips are added to the game.
So I might compile a bunch of lines, then take a few days off while waiting for the lines to be recorded to come back a bit more refreshed! Sounds fair? :3

Either way, I'll be back with a new update as always next Tuesday!

Tuesday, August 1, 2017

Legend of Queen Opala: Origin - Laquadia Figurine

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Let's begin with a little figurine update, shall we?

As you can see below, the Laquadia figurine is finished and will be available to the public the moment I've review the prototype, which should be in a week or so!
Laquadia was estimated to be the most expensive one yet, but funnily enough, it seems like it might be the reverse, she'll be the cheapest one...despite those huge, divine blessings!
And on that note, Osira is also available for purchase in the webshop, right now! ;D

In other news, the latest beta was released over the weekend, but not as finished as I'd like.
It's a pride of mine to always keep my promised so I thought it was better to release what I had instead of delaying it, however, another beta will be coming very soon to fix a few issues I overlooked and add a new CG Scene.
This beta will be available to everyone who got the latest one, even if you don't renew your pledge for August, I simply think that's fair. :3

And with that short update, I'll see you guys again next week!