Tuesday, December 27, 2016

Legend of Queen Opala: Origin - Update

"Happy New Update!"
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I'm afraid I got nothing...but good news! :D
You'd think this holiday season would have me kick back and take it a bit more easy, but nope! Instead, I've been working really hard and even set a new record in my game development!
Normally, a full scene in the game takes about a week to make because it's very mentally exhausting (for some reason, hurr hurr) and it's not always the first draft will work out and need a lot of polish and additional work.

However...this week I've finished not one, not two...not even three, but FOUR SCENES!
Yes, since last update I've finished adding two mini-scenes and two full scenes in the game, that should hopefully make up for no new scenes appearing in the last beta.
There is no other explanation for this other than me having a mad dash of luck and all the gears in my head synching up perfectly, apparently! Not that I complain, of course, but it will be very hard to top it or keep the superb groove going for too long. xD

So that is four scenes, four different girls
Why, one of them might even include a "Lewd Latcher"...hmm! ;3
I promise to have something visual to share in the next update, so until then, Happy New Year!

Tuesday, December 20, 2016

Legend of Queen Opala: Origin - Update

"Ho ho ho, Merry Update!"
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Sorry for the kinda late update...?
But it's for a good cause as I just released the newest beta to my Patreon supporters, v1.10! :D
Been working very hard on that since last update with polishing up some rough edges, added more content such as legendary monsters, trading cards, illustrations etc, so it's been a busy week!

And it also seems like my latest milestone to add side-stories involving some of the female characters have been permanently met, so time to raise a poll to that achieved goal!

Besides that, it's a pretty light news week, holidays and all, surely. ;3
With any luck, Puta Bananas will presented during the next update, so until then...

I wish you all a Merry Christmas and Happy Holidays!

Tuesday, December 13, 2016

Legend of Queen Opala: Origin - Laquadia Cosplay

"I'll make him an update he can't refuse."
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Good and bad news for this week!

The bad news is that my computer behaved really strange when I turned it on today, it loaded forever and got stuck on a black screen with just a mouse icon for a good 10 minutes before the password input screen came up, followed by loading the dashboard which also took 10 minutes and looked...different, almost as if the desktop icon was in safe mode while the rest of the background, icons and resolution wasn't.
Rebooting then had everything but the background wallpaper disappear, took another ten minutes before finally shutting down - but thankfully everything was back to normal when it started up the second time.

Nonetheless, I don't know if this was just a rare hiccup or if I should be concerned, but I'll rather be safe than sorry and have decided to back-up pretty much everything so the loss would be minimal.
No worries about the actual game though, I back that up several times a day! ;)
The other bad news is that I won't be able to wrap up the Warrengard arc before the next update, so I'll have to be a tease and cut the content short right before the second, added boss fight.

BUT! On the good news, progress has still been going well over the week! A new way to obtain illustrations has been added in the form of altars, a form of pilgrimage you accept to do for a religious group once you find your first altar...they are called Heaven's Gape and are an exiled, religious branch of The League of Perverts, formed by Master Bation and Va'Geena to worship the Goddess of Fertility, Genithala.

So that's all for this update, next Tuesday will be the release of the new beta as well!
And I'll leave on a high note by sharing a preview of a Laquadia cosplay photoshoot. :D
 
 

Tuesday, December 6, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Kept you updating, huh...?"
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Monthly poll results time and the question for this month was which level your main character was by the time you finished LoQO:O Episode I, with 1382 votes gathered!

Above lvl.20
Won with 747 votes, being 54% of the total.
lvl.15 - lvl.20
Came second with 439 votes, 31% of the total.
lvl.10 - lvl.15
Came third with 155 votes, 11% of the total.
Below lvl.10
Came in last with 41 votes, 2% of the total.

I'm pretty impressed 41 gamers actually took down the bosses while being below lvl.10, especially the "infamous" bridge blocker. xD

As for game progression, the Castle Warrengard arc is almost finished with a second boss fight being added along with polishing and making sure all the additional areas are completed as well.
I've also begun the excruciating process of replacing every old ME with newly composed ones, AKA inn sleeping, finding illustrations, unlocking content etc. jingles.
It's not as simple as just replacing the song file in the system, but instead I manually exchange them in every single location they are played, it's this mentality that ensures my games are rather low on the bug count...slow and steady wins the race, and all that. ;)
Although I may have to hold off on changing the titles unlocking melody until after the December the 20th beta is released since it'll take a ton of time/work.

In other news, I think it's too soon to tease any specific details yet, but know that the next character preview you'll likely see here within a month will be the introduction to Festival Island's new owner and mascot in the LoQO series, Puta Bananas!

So yeah, see you again next week!

Tuesday, November 29, 2016

Legend of Queen Opala: Origin - Update

"What is a man? A miserable little pile of updates!"
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Deju vu, feels like last week all over again...with both the good and bad! ;D

I've begun the process of replacing some backgrounds used during battles as I've commissioned a new batch and aim to have them all replaced with brand new and original content made specifically for LoQO: Origin.

Other than that, since last Tuesday I've still only been working on expanding the storymode content, but it's progressing a lot and starting to shape up into a rather decent dose of content to experience when the next beta hits, and it might be released sooner since things are going so well, but it's probably more realistic to think of December the 20th as the day when the next beta hits...a little bit of an early christmas present to my Patreon supporters, if you will. :3

And that's that, see you again next week!

Tuesday, November 22, 2016

Legend of Queen Opala: Origin - Update

"It's a-me, update!"
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Can't say this is going to be a big or fascinating update...
I've pretty much only worked on storyline content since last week so it hasn't been a lot of variation, but there has been progress and I can say a new boss have been added!

It might also be a good idea to explain/reveal the purpose of those Boss Gem's they drop.
They may serve further uses before the game is fully completed, but so far my intention is to allow players to use those Boss Gem's as an alternative way to complete the CG Scenes gallery.
Playing the game a whooping four times to unlock everything might be overkill for even the most hardcore fan, so consider these Boss Gem's like a currency to buy game edition variations of already unlocked CG Scenes. :3

Aaaaand...I guess that's about it for this time?
Then as always, I'll see you again next Tuesday for your weekly update!

Tuesday, November 15, 2016

Legend of Queen Opala: Origin - Live-Action 3 Preview

"Don't worry love, the update is here!"
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Hmm, so what is new this week since last update...

I've mostly been polishing up a few details, maps, added a few more songs, replacing jingle cues and updated the dice gambling to have a smoother intro and exit out of the mini-game, along with giving the gambling its own musical theme that plays while you get those precious trading cards! ;)
So I guess it's been a very vocal update? Kinda...? Audio? Thingie...?

And this week I'm sharing the screenshot thumbnails of the third adult LoQO movie, starring the same actress who posed as Beatrix during her photoshot, with the scene carrying on the lame porno title tradition by naming it "Beatrix's Gamble: Triple Trouble Combo"

This movie will be shared at the beginning of December to everyone pledging $20 or more, and will be a constant, monthly reward from now on, just like the first two movies and the latest beta has always been. :D

So with that, I'll see you next Tuesday as always!


Tuesday, November 8, 2016

Legend of Queen Opala: Origin - Roseus

"Game update man, GAME UPDATE!"
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And here you go! The long fan requested monster girl finally comes to you in the form of a plant/flower, but far more like the Sunflower from Conker's Bad Fur Day than something like Poison Ivy from Batman.
So...would you fertilize the sheeeeeeet out of that plant or would you forget to water her assets?
It might also be worth mentioning her name is pronounced Row-see-us!

What kind of flower she is though and where she might be found, remains a secret for the players to find out. ;D

As for game development, it's trucking on really well with me having added two more Traveling Scholar encounters, a new side-quest, more story and more maps since last week, althoughi t's a little bit early to say if a new beta will hit this month as I'd really like to include Castle Warrengard in the next one.

But it still need a few more assets finished before then so it might be better to release a slightly more content packed in December before Christmas instead! ^^

And with that, I'll see you again next Tuesday!

Tuesday, November 1, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Are you a man or are you an update...?"
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It's that time again for the monthly poll results, and the question this month was who you'd say won the Presidential Debate...I guess all of them, with 2632 votes gathered!

Evil
Won with 1679 votes, being 63% of the total.
Trump
Came second with 629 votes, 23% of the total.
Hillary
Came in last with 324 votes, 12% of the total.

I hope people didn't think I was completely serious and all political about this poll since...well, I guess my political stand on this is that there are no winners in this year's election. x3

Game progression hasn't slown down in the least since last Tuesday either as I've spent the entire week on nothing else but making storymode content, but again, it's a slow phase since you always have to go through the same scenes over and over again until you feel you've got everything down just the way you want it.
But so far I'm nearly finished with the third new event, which leads to the protagonist finally heading off to Castle Warrengard to take care of Baron Ironard, meet Naz'Raala and claim the castle!

And next week I'll be revealing a fan-requested character...a monster girl! ;D

Tuesday, October 25, 2016

Legend of Queen Opala: Origin - Beatrix Cosplay

"I'll update what she's updating."
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Sorry for the slightly delayed update today, but I was busy writing story parts in LoQO:O. ;3

And holy **** has this week been packed! Saturday saw the new release of beta v1.09 to my Patreons and the following days I've been publishing tracks of the official OST for LoQO:O.
What I didn't expect was how dreadful YouTube is towards low-tier computers as mine, since converting each individual song takes 30-45 minutes, and it's 29 tracks in the soundtrack! xD
But anyhow, 22 songs are uploaded by the time I have this posted and the last remaining 7 of the current listing should be up later this evening.

The LoQO: Origin OST is free, for everyone and can be listened to here -
YouTube Playlist - Legend of Queen Opala: Origin OST

And as an added bonus, have a sample of the latest photoshoot that also ties in with the third LoQO movie she is also starring in, called "Beatrix's Gamble: Triple Trouble Combo"!
 
Preview of that movie will hit later but for now, I'll see you again next week!
 

Tuesday, October 18, 2016

Legend of Queen Opala: Origin - Update

"Why, oh why, didn't I take the blue update?"
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Alright, so the next beta should be hitting sometime this week, most likely during the weekend!
I've been working on the new music since last Tuesday due to a few issues coming up when taking the finished songs and turning them into looping game tracks, but that is currently being worked on as we speak and nearly half of the affected songs have already been corrected!
So I'll be adding those to the game before the new beta is released, and if not all tracks are done in time, at least the majority of the new songs will be in it.

I also believe all the tracks will be in .ogg format for those who are curious, as MP3 can't be looped (they add a 0.5 second pause at the end) and WAV files are 'EFFING HUGE and would inflate the game size from 600MB to 2GB...and yes, that would be with the soundtrack alone. x3
But I believe .ogg is somewhere in between of good compression, good quality and good looping!

That means you can expect a brand new and original soundtrack composed specifically for LoQO:O, an additional Beastman Mode (making it two in total) and a new full scene involving a character players haven't been able to romance...I mean, WHAM-BANG-THANK-YOU-MA'M before. ;D

So a bit of a shallow update, but when I make the next one, you'll have a new beta!

Tuesday, October 11, 2016

Legend of Queen Opala: Origin - Sunny-Sue Ellen

"Thank you Mario! But our Princess is in another update!"
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This week continued as normal with most of Castle Warrengard now done and focus switching back on making sure the additional Beastman Mode works as intended, so it be can be activated for the next beta hitting this month...although I don't think it'll be released this week, but rather in the next one.

Here is also Sunny-Sue Ellen's battlepose for the game!
It's highly unlikely you'll fight her, but as mentioned before, all characters appearing in the journal has a battlepose so their name isn't displayed with just text and an empty background.
You just know by simply looking at her that she is the pride and joy of Uncle Dad's Farm! Surely the best wankerer there is on this side of the ocean!
And I ain't talking cow milking, son!

But yeah, more accurate beta news will likely drop in the next update so I'll see you then and there!

Tuesday, October 4, 2016

Legend of Queen Opala: Origin - Zweibelle

"Stay a while, and update!"
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Here we have the battlepose for Zweibelle, the great alchemist and a character best described to have the personality of a scientist/nurse.
She can't quite be so easily aligned to good/evil side as she is merely following the path she consider is a requirement for the evolution of the world, although she is working for the Beldorian Empire.
To say much more would likely be some spoiler territory, but she'll be introduced in episode II before it ends!

On that note, this week has been spent on further working on Castle Warrengard and I'm really happy how it's turning out with the first impression being this crumbling old fortress inhabited by Baron Ironard and his bandits who clearly have no interest of returning it to its former glory and simply use it as their base. (Along with Naz'Raala)
Which is going to be a strong contrast to the fully upgraded, finished version that looks more like the Imperial Castle in Colussia.

And with that, I'll see you next Tuesday like clockwork!

Tuesday, September 27, 2016

Legend of Queen Opala: Origin - Update

"I'm getting too old for this update..."
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Sorry everyone, just a boring information dump today... ;P
This week I've finally begun work on Castle Warrengard and it's coming along nicely!
For those out of the loop or simply forgot what it was, Castle Warrengard will eventually become your upgradeable base of operations in LoQO:O, just like the mansion in LoQO or Greenfield Lands in LoQOII.

But of course, the natural evolution of things means I'll take it a step further.
You can expect pretty much all features from LoQOII to carry over, such as being able to have livestock and of course upgrade various features of the castle to turn it from a rundown, bandit infested dump into a grand fortress that can surpass the Imperial Castle itself in Colussia.
How things will change for this game though, is that you'll be able to start purchasing shops across the world once you've gained Castle Warrengard, and each shop you buy will give you additional materials for your "Total Stockpile" that affects what upgrades you have the resources to afford and in turn what inventory your own shops will have within the castle.

For example, buying blacksmiths will give you various crafting items like iron, steel etc. while buying clothing stores provides you with cloth, cotton etc and tool stores might give wood etc.
I haven't decided all the details yet, but that is an overall, rough idea of what I have in mind.

I have a few more features planned for Castle Warrengard, but that is something I'll have to keep a secret for now since I'm not yet sure if it's possible for me to figure out a good system for it...
But if I do, I think it'll be kinda cool to have! :D
 
And with that, I'll see you again next week!

Tuesday, September 20, 2016

Legend of Queen Opala: Origin - Adult Farah Cosplay 2

"Gotta update 'em all!"
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Guess what, Tuesday update time again!
The original soundtrack for LoQO:O is nearly done now with only two songs left to be composed before it's time to turn all the tracks into looping game versions, that should hopefully mean both the complete soundtrack and the second Beastman Mode will be finished and included in a October beta release.

On my end, I've been working on creating more maps and expanding the worldmap as I believe there are only between five to seven more locations across two additional regions left before all areas in episode 2 are finished.

And with that, this week I'm letting you have a sample of the photoshoot with adult actress Alex Black as adult Farah that was made to go along with the second LoQO movie she also starred in.
That would of course be "Farah's DP: Diplomatic Problems" I previewed last week. ;)
 
So yeah, I'll see you guys at the next update as always!
 

Tuesday, September 13, 2016

Legend of Queen Opala: Origin - Live-Action 2 Preview

"It was beauty that killed the update."
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Yeah, I'm really clueless what the next poll should be... xD

Aw'right, so this week I've spent on finalizing adding the second Beastman Mode into the game so everything is there and just waiting for the last few illustrations to be finished before I can flip the switch and have it activated for the players. ;)
Along with tightening the responsiveness of the button that toggles sprinting ON/OFF, I've also updated on how enemies fade out off the maps after you defeat them, so it's fitting more with the lore of the LoQO universe rather than just vanishing out of existence.

This week I'm also sharing the screenshot thumbnails of the second adult LoQO movie, starring adult actress Alex Black as Farah during her time as the Pharaoh's wife, with the scene cheezly called "Farah's DP: Diplomatic Problems"

This movie will be shared at the beginning of October to everyone pledging $20 or more, and will be a constant, monthly reward from now on, just like the first movie and the latest beta has always been. :D

So I'll see you again next week!

Tuesday, September 6, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Yippie-ki-yay, update!"
Support production of the LoQO games at - Patreon
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So it's time for the monthly poll results, and the question for August was which kind of illustration supported scenario was preferred, with 3050 votes gathered!

Full Scenes
Won with 1727 votes, being 56% of the total.
Mini-Scenes
Came second with 492 votes, 16% of the total.
Mini-Games
Scored third with 434 votes, 14% of the total.
Bad Endings
Came in last with 397 votes, 13% of the total.

Clearly there was an obvious winner this time, although it's interesting all the other choices came pretty close to each other. :3

And now to report this week's progression!
Since last update, pretty much all I've been doing is arranging and preparing for the second/alternative Beastman Mode to be included, because yes, it's nearly finished now with only a handful of illustrations left! So along with that, I've also been working on returning the inclusion of "weak walls"...and for the really observant, one single test section was added in the previous beta, although it can't be collapsed yet. ;)

Last but not least, if you'd like to see a small gameplay sample of LoQO:O without actually downloading the game, I've sponsored a short, five part playthrough you can watch here!
As of the day of this update, the first part has been released with the second episode coming tomorrow and the rest being uploaded every following Wednesday. :D

With that, I'll see you guys next week!


Tuesday, August 30, 2016

Legend of Queen Opala: Origin - Sunny-Sue-Ellen

"Get to da update!!!"
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Here we go, the farmer's daughter!
This is a NPC you encounter at Uncle Dad's Farm, although the current model in the latest beta is only a place holder but will eventually turn out into this pigtailed charity to manhoods all over the world. x3

At this time, she isn't planned to be anything more than a minor character that you'll possibly be able to recruit for your castle as the caretaker of the farm animals you buy.
Hey, if you could have pigs and stuff in LoQOII, you better believe I'm not backpeddling on that feature. ;D

As for the game itself, it's been a slightly annoying week with me still recovering from a sickness I caught over the weekend, but I think I'm almost back to normal now and I was able to completely finish the full scene mentioned in the previous update.
So that's one to be included in the next beta for sure, yo!
 
And with that, I'll see you again next Tuesday as always!

Tuesday, August 23, 2016

Legend of Queen Opala: Origin - Update

"To be, or not to be: that is the update."
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Aww'right, what's new...!?
Over the weekend I released a new beta as mentioned earlier, v1.08.
So most of the work since last update has been to prepare for releasing that, but I've also been working on adding the next scene in the game which I consider a full scene.
It'll once again include the protagonist in the center of attention and we'll get to knock out another female character from the not-yet-plowed list. :D

But unfortunately, that is pretty much all the news I have to share for this time.
Next week I'll be introducing a minor character you probably already have encountered if you have beta access, although she was more or less a nameless NPC before...the farmer's daughter stereotype. ;3

And with that short update, I'll see you again next week!

Tuesday, August 16, 2016

Legend of Queen Opala: Origin - Zweibelle

"Nobody expects the Spanish Update!"
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Time to introduce a new character, Zweibelle!
Unfortunately, I can't really go much more into depth other than that as who or what she is would be a bit of a spoiler...so speculations, begin? x3

Anyway, this week has been spent on polishing the current build of the game and adding additional illustrations/trading cards with the intention of releasing the newest beta this week, yes indeedies!
That makes it v1.08 and should be out around the weekend. :3

But I'm afraid that's pretty much all the news I have for this Tuesday so I'll be seeing you again next week!

Tuesday, August 9, 2016

Legend of Queen Opala: Origin - Emoticon 16

"The Update Will Never Die!"
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I was going to showcase one of the new characters, but she wasn't finished in time so I'll fill out the blank between last tuesday and the next one with Kythe's adorable emoticon of all the peop...err, Magihounds!

But gaming wise everything has gone really smoothly, I've finished off another cutscene over the week so that the River Checkpoint now opens up naturally during the course of the story rather than magically getting rid of the knights so you can explore. xP

This also means the introduction of Naz'Raala is imminent and just around the corner with only a single cutscene left before I shift my attention and the storyline to the Arlon Farmlands region.

So naturally, I'll see you again next week as always!

Tuesday, August 2, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Hail to the update, baby!"
Support production of the LoQO games at - Patreon
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The monthly poll results are in again, and this time the question for July was which cosplay model people preferred so far, with "only" 983 votes gathered...dum-dum-duuuuum!

Gabrielle - 1st Candidate
Won with 269 votes, being 27% of the total.
Adult Farah - 1st Candidate
Came second with 158 votes, 16% of the total.
Teen Farah - 2nd Candidate
Scored third with 147 votes, 14% of the total.
Osira - 2nd Candidate
Came fourth with 100 votes, 10% of the total.
Illumi - 1st Candidate
Came fifth with 54 votes, 5% of the total.
Illumi - 2nd Candidate
Came fifth with 51 votes, 5% of the total.
Osira - 1st Candidate
Came fifth with 49 votes, 4% of the total.
Opala - 1st Candidate
Came in last with 34 votes, 3% of the total.

That is quite the difference gap between the first and the last position. x3

Aaaanyway, this week I've also spent entirely on storymode even though it feels like I'm getting nowhere, but that isn't true since I've finished the cutscene after Grand Bridge by now and only need to tweak a few lines before I'm completely satisfied.
With that, I can announce the next beta will be released this month and include a tiny bit more story content, more trading cards to unlock and possibly a new mini-scene to encounter!

So with that tiny update, I'll see you again next week with perhaps a new character preview!

Tuesday, July 26, 2016

Legend of Queen Opala: Origin - Live-Action Preview

"You were almost a Update Sandwich!"
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Phew, we're having a sweaty summer right now in Sweden!
But that seem to becoming the norm as the previous year or two were no better.

Anyway! I've regained my focus on the storymode for LoQO:O and have been working on that this past week, programming the next scene after leaving the Grand Bridge, but also going back to change and polish a few dialogues during the High Lord Gathering I wasn't entirely satisfied with.
And...err, that's about it really, but after this cutscene is over, the path over River Checkpoint will open up naturally according to the story, rather than be magically open from before since I wanted players to experience all the new areas beyond that point. x3

I was also thinking long and hard over what I should be previewing in this update...
And I decided to go with screenshot thumbnails of the first adult LoQO movie made, starring Playboy Playmate Angel Wicky as Illumi, with the scene called in a typical corny porn-name for "Illumi's Reward: A Backdoor to All the Answers"

This movie will be shared at the beginning of August to everyone pledging $20 or more, and will be a constant, monthly reward from now on, just like the latest beta has always been. :D

And with that, I'll see you next week when I'll be a year older!

Tuesday, July 19, 2016

Legend of Queen Opala: Origin - OST Sample 3

"You updated! Ah, damn you! God damn you all to hell!"
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Sorry for the lack of pictures lately, but most of the emoticons, solo poses and battleposes I have left are highly classified spoiler material containing two females that'll show up for the first time within the game eventually. ;)
All I can really do is to inform you what I've been doing this week!
And yeah, all the time has been spent on the Encyclopedia to add the new locations and enemies included in the previous beta, along with making sure they're all listed correctly.
I've also updated the trading card catalog so the new characters and their illustrations can easily be added without much further need of coding.

This week I'll also be sharing the next song to be sampled, the theme used for teen Farah and the Main Menu, all you need to do is click on the name here to download it - Farah's Theme

Next Tuesday I'll likely share a release date on the next beta and list what'll be included in it. :3

Tuesday, July 12, 2016

Legend of Queen Opala: Origin - OST Sample 2

"Update Day!"
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Sorry for the slightly delayed Tuesday update!
I'm just coming back online after a three hour power blackout...fun times.
So like I warned last week, this entire time I've spent on watching GamesDoneQuick and finishing off trading cards in the process, did you hear any of my three donations that was read out during Freedom Planet, Illusion of Gaia and Super Mario Land? ;)

I probably did more I forgot about during all the nostalgia being showcased, but I do know I at least finished up three trading cards with Mhu'Tiki, two with adult Farah, three with Osira.
I suspect all of them will be included in the next beta release, although no date on that one yet!

And it seems like most people wanted to hear the Colussia theme out of the available songs, so just click on the name to download it - Colussia Theme

See you next week!

Tuesday, July 5, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Huh, update. Whats going on with that update?"
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And the monthly question for June was if visitors of this blog also support me on Patreon, with 1788 people leaving their vote!

I can't afford it
Won with 796 votes, being 44% of the total.
I hope to be soon
Came second with 302 votes, 16% of the total.
Nope
Scored third with 259 votes, 14% of the total.
I certainly am
Came fourth with 200 votes, 11% of the total.
I have been in the past
Came fifth with 132 votes, 7% of the total.
Since day one
Came in last with 99 votes, 5% of the total.

Wow, if these results were in reverse, I'd have no problem commission a hentai anime series! ;D

So with the latest beta released and all reported bugs from that already squashed, I'm allowing myself to take it a little bit easier this week and enjoy GamesDoneQuick until Sunday while focusing on finishing a bunch of trading cards done in the meantime...and if you aren't already watching that stream as well, you should! :3

By the way, I might release another LoQO OST preview song for the next update.
What would you rather like to hear? The theme for Caimridge, Colussia or Brightstone?

And with that short update, I'll see you again next week!

Tuesday, June 28, 2016

Legend of Queen Opala: Origin - OST Sample

"I used to be an update like you, then I took an arrow to the knee."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter
 
Now I can take a deep breath of relief as I literally just released beta v1.06 to my Patreons, yay!
With that out of the way, I can finally...erm...well, get back to work like normal, really.
So it goes without saying that I spent entire last week more or less prepping and polishing the game for this release, and yes, I worked on Sunday. ;)

But in the meantime, some of the original music being composed for the game also made some progress so here is a sample of what you can expect, just click on the name to download it -
Port Ronod/Whitehaven Theme

The people behind the music are CylightStudios and if you'd like to support them or commission some songs for your own projects, they can be reached right here.

I'll see you again next week!

Tuesday, June 21, 2016

Legend of Queen Opala: Origin - Update

"...I hope this isn't Chris's update."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

Sooo close to finish the new, upcoming locations...!
It was far more work than I anticipated but I can say for certain now that they'll indeed be done before the end of the month, so a new beta where you can explore all of these locations will be released before July. :)
It won't add any more story, but after you finish the High Lord Gathering, the River Checkpoint will open up and you'll be allowed to reach the next region, nonetheless.

In other news, yesterday I signed a contract with a guild of composers to have original music made for the game, this means all the songs currently used in LoQO:O will be replaced with tracks you've never heard anywhere else before and give the world a far more unique touch.

With the size of the game, Legend of Queen Opala: Origin OST will have at least 30 songs. x3

And with that short update, I'll of course see you again next week!

Tuesday, June 14, 2016

Legend of Queen Opala: Origin - Osira Cosplay 2

"Make it so, Update One."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter
 
It's been a pretty good week, overall!
Sadly I got stuck working on the Prestige Farm location for a few days so I didn't had time to finish everything I wanted before today's update, but I'm not far off and I'm really pleased with how the Forgotten Cemetery turned out...the semen-ta-ry! So I think this makes it 14, maybe 15 new worldmap locations to discover with the next update? At any rate, it'll hopefully take even speedrunners at least 20 minutes to explore. ;P

This week I'm also featuring the next Osira model, it's not entirely impossible you'll recognize her if you happen to have a very good memory and used to watch porn a few years back... x3
She doesn't have the "cuteness" of the previous model, but I don't think that's exactly a word one should look for when talking about Osira, and this one look far more menacing too!
 
So on that note, I'll see myself out and be back next week!
 

Tuesday, June 7, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Hasta la Update, baby."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

So the monthly question for May was if I had the resources and money to do it, what LoQO merchandise should I invest in, and that question got 2458 votes altogether!

Hentai Anime
Won with 1537 votes, being 62% of the total.
Hentai Doujins
Came second with 1047 votes, 42% of the total.
Figurines
Scored third with 574 votes, 23% of the total.
Adult Live-Action
Came fourth with 398 votes, 16% of the total.
Posters
Came in last with 390 votes, 15% of the total.

And people have good taste, I'd vote for hentai anime or doujins as well! ;)

This week I've continued on the slow work of finalizing the new area in the game, along with adding two more locations with the current names of Prestige Farm and Forgotten Cemetary.
With any luck, I believe I should be able to finish all of them by the next update!

In other news, people who visit my Twitter might've seen something interesting over the weekend.
You might've also though it was a teaser promotion for a second photoshoot with Playboy Playmate Angel Wicky cosplaying as Illumi, but in fact...it was her on the set for recording the first adult live-action LoQO scene, with that one being based on Illumi's scene from the game with additional action, and with the manuscript entirely written by your's truly...erm, me!
(In short, I wrote the description for all dialogue and scene layout)

I'm also having a comic based on Laquadia's first encounter with Osira in the pipeline, both of these two will be available to Patreons by the end of the month, or sometime in July!
I've also doubled up on rewarded cosplay photos, now giving four photos instead of two.
It's up for change, but for now I believe the comic will be available to all Patreons, no matter tier, while the movie scene will be restricted to those who pledge $10 or more. :)

And that's that, see you again next week!

Tuesday, May 31, 2016

Legend of Queen Opala: Origin - Teen Farah Cosplay 2

"I am UpdateMan!"
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter
 
Another slow week in this warm summer weather...no wait, it's not even summer yet, is it!? D:

Sadly I don't have much to report this week either, I've been working on a few secret things in the background and the "hidden" optional stuff that'll be included in the next beta, so far it's turned out to become three additional, new locations to explore!
I also feel more optimistic about releasing a new beta sometime during June.
Even if it doesn't add any more storymode content, it will unlock all the new locations and maybe even a second Beastman Mode setting! ;)
 
Next week, I might have something very special to announce...
It depends on what happens on this Friday, if everything goes as planned, fans are in for a treat! ;)
And with that teaser, I leave with another, a preview of the next teen Farah model!
 
I'll see you again next week!
 
 

Tuesday, May 24, 2016

Legend of Queen Opala: Origin - Update

"I've had it with these motherfucking updates on this motherfucking Tuesday!"
 
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter 
 
I've been a bit burned out lately with getting all of these maps done, but with temporarily changing focus and coloring a bunch of trading cards instead, I feel I'm slowly getting back into it again! 
I keep saying I should take Sundays off, but I never do and as such I have to pay the price. x3
 
I'm afraid I probably won't be able to release a new beta this month, at least not one with all of those new areas included as I've been working on something rather substantial in the game that was originally just meant to be a fun little secret for you to find...but what could it be? Let's just say it'll...hmm, give you a wider perspective of the world, yet is an entirely optional portion. 
I think Kristallia will be introduced in this area too. ;)
(Not related to the Frozen Continent though!)
 
And with that short and slightly disappointed update, I hope to do better next time!

Tuesday, May 17, 2016

Legend of Queen Opala: Origin - Saphira

"Dammit Jim, I'm a Doctor, not an Update!"
 
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

This time we're getting a bit ahead of ourselves by learning more of the lore and mythology of LoQO.

Presenting the two deities...
Azastral the King of Fire and Saphira the Ice Queen of Ilythium, more known as the Frozen Continent and the "parents" of the crystal fairy species...technically making Saphira the mother of all crystal fairies, Kristallia included.
 
There is an ancient saying among the people of the Frozen Continent. 
"The morning mist is a sign of the two deities strengthening their love."
Erm, or something sweet like that...

And as the rulers of the Frozen Continent, it was them Beatrix used to serve as a Skyhorn Maiden before she became a Crusader in the Beldorian Forces.

I say we're getting a bit ahead of ourselves because while these two characters exist in the LoQO universe, they may not be introduced in the main storyline of LoQO Origin...or even part of the finished game, though they will be added at the very least as post-game stuff or additional content for the "Golden Edition" of the game, a few years from now. xD
Or, they could of course show up earlier if I reach the side-stories milestone on my Patreon, as I could easily make a story about Beatrix before she arrived at the Beldorian Empire. :)
But for now, only time will tell when they'll make an appearance!
 
 And with that I'll see you again next week!

Tuesday, May 10, 2016

Legend of Queen Opala: Origin - Illumi Cosplay 2

"Take your stinking paws off me, you damned dirty update!"
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter
 
This has been such a loooong day, but it'll take more than a heat wave, frying sun and dirty laundry to break my honorable Tuesday Update streak. >:3
 
As I teased last week in case you haven't been following my Titty Twister...erm, Twitter.
Actual Playboy Playmate and adult actress Angel Wicky gracefully accepted to cosplay as Illumi for a photoshoot a while back! So with this big ball rolling down the hill and LoQO getting more recognized outside my awesome fanbase, I got so much planned now that I'm not sure if I honestly have to forfeit my "salary" this month or not. x3
But as I've made a habit of it, I won't go into details and share more unless I'm 100% sure it's a thing, nothing says losing respect and credibility than making a lot of promises and failing to deliver. 
 
*Cough*EA*Cough*Bungie*Cough*Ubisoft*Cough*
 
However, I can say one thing, the alternative Beastman Mode illustrator is coming along nicely and might catch up to the original artist within a month or two, which will then be added to the game. ;)
As for game related progressions, I'm still in the process of finalizing all the additional maps/locations and probably won't be all done in at least one or two more weeks.
 
So I'll see you again next week, enjoy the Angel Illumi preview! :D
 
 

Tuesday, May 3, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"I'm here to update and chew bubblegum and I'm all outta bubblegum..."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

So the monthly question for April was about who has the biggest boobs in the LoQO universe in your opinion, with 2395 votes gathered!

Farah
Won with 1337 votes, being 55% of the total.
Laquadia
Came second with 543 votes, 22% of the total.
Latex
Scored third with 327 votes, 13% of the total.
Layla
Came fourth with 125 votes, 5% of the total.
Mhu'Tiki
Came in last with 63 votes, 2% of the total.

I suppose the winner was crowned before the voting even began, Farah hand...no, tits down! ;D

This week certainly went by with a flash, it only feels like a few days have passed since last time I made another blog entry! But in the meantime, v1.05 was released over the weekend for my Patreon supporters and I've been working on adding content and polishing the new set of locations that'll be available in the following beta.
While all the locations had the majority of their maps finished, I'll still need to expand upon them a bit more and go through the slow process of adding all NPC's, enemies and interactive hotspots...though I aim to release the next beta with these locations sometime this month.

Also, if you're not a follower of my Twitter...stop by and take a quick peek. :3
I made a tweet May the 2nd that might be of interest and likely will be the main topic for next Tuesday update, with a sweet little preview!

So with that, I'll see you then!

Tuesday, April 26, 2016

Legend of Queen Opala: Origin - Layla

"Tuesday, I am your update..."
Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

Poor Layla the mare...
It can't be easy being a horse in a house full of humans.
Because let's face it, they'll have a hard time finding a maid outfit to fit her measurements and dat wide, horse ass, meant to take it from behind.
But there you have it, Layla's "battlepose" for the game!
Although I doubt she'll ever be an active party member in battle, unless her special skills involves bowing, bending and leaning over.

Either way, production is going along fine and the next beta should hit early this weekend with a few bug fixes and including the new "Explorer" title tracking system, along with the safe cracking activity.
I've also made an effort to go over every single enemy in the game and tweak each one to offer more variety in strategies, something I should've done from the very first LoQO game I made...

What this means is that more often than not, if an enemy has a particular strength, there will be some kind of way to nerf him with spells or skills.
Say...like if a big, mean stone guy has super powerful magic spells, then you can either "Silence" him, making it impossible for him to cast spells at all, and if that doesn't work, then he might instead be weak towards "Feeble", which halves his magic damage output.
This should hopefully make the battles more enjoyable, especially boss fights! 
 
And with that, I hope you'll look forward to v1.05 hitting this Friday/Saturday and with the next beta including a new region on the worldmap to be introduced during next month!

See you next week!

Tuesday, April 19, 2016

Legend of Queen Opala: Origin - Emoticon 15

"Never tell me the updates!"

Support production of the LoQO games at - Patreon
And/Or follow me on - Twitter

What has been going on this week?
Well, I've been implementing the new title display system I mentioned before that will change how "Explorer" specific titles will show and track information.
Mind you, this will only affect and involve discovered locations as the new display will allow more than four lines of text to be shown at the same time, which otherwise is the default limit for RPG Maker XP text bars.

So with the new system, you are able to track all illustration related activities at the same time in the same window, and it also allows me to add more obtainable art in each area as the tracking system is much easier for me to handle now.

Speaking about illustration related activities, a new one will be added in the next beta as well!
The new one involves safe cracking where you have to guess the combination code to break the lock, once one has been located and interracted with, several glowing areas similar to looting spots will show up in various places in the same building as the safe.
Not all are being useful while other's give code fragments, but it's not very tricky.  :3

And with that, enjoy Black Dame's normal emoticon and see you next week!

Tuesday, April 12, 2016

Legend of Queen Opala: Origin - Black Dame

"Prepare to Update"

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And/Or follow me on - Twitter

Despite suffering from two power blackouts within two hours, and losing just as much progression, I was still able to release the latest beta during the weekend which introduced the new look for Black Dame, the Information Broker, and characters Queen Opala, Layla the Mare, and of course Mhu'Tiki.

So yes, the damn High Lord Gathering arc of the game is finally over and the next step will be to open the Gates of He...err, let people pass the River Checkpoint and into Arlon Farmlands, the next wide open worldmap terrain in the game with plenty of new locations to explore!

This also means we're getting closer to the introduction of Kristallia the Crystal Fairy and Naz'Raala the Barbarian, along with Castle Warrengard that will be your personal resident for this title.
 
So I'm certainly not running out of ideas to use anytime soon!
And with that I'll see you again next week!

Tuesday, April 5, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Come with me, if you want to update..."
Support me and production of the LoQO games at - Patreon

So the monthly question this time around was how you'd deal with a female traitor in your party, with 3056 votes gathered!

Persuade her to switch sides
Won with 1492 votes, being 58% of the total.
Keep her locked in your dungeon
Came second with 913 votes, 28% of the total.
Release her in a monster nest
Scored third with 592 votes, 19% of the total.
Have her executed
Came fourth with 43 votes, 1% of the total.
Banish her to never return
Came in last with 16 votes, 0% of the total.

The votes are clear...any traitor would come off pretty easily! ;D

And at long last, the High Lord Gathering arc of the game is finally completed after tinkering with the cutscenes and conversations for far too long before I became happy with the results!
Now I only need to tie a few lose ends that comes with unlocking content by progressing with the new story, and I should be ready to release the next beta!

You should even be able to expect it arriving towards the end of this week!
So with that short update, I'll see you again during the next Tuesday! :3

Friday, April 1, 2016

Sony/GabeWork Teaming Up!

I have exciting news!
But since a picture says more than a thousand words, I'll just leave it at that.

 And if you haven't guessed it already - April's Fool Day! :D

Tuesday, March 29, 2016

Legend of Queen Opala: Origin - Update

Honestly running out of movie quotes to turn into Tuesday update parodies...
Support me and production of the LoQO games at - Patreon

On both good and bad, the High Lord Gathering arc still isn't finished because it's shaping up to be one of the biggest cutscene scripts I've done so far! And while I weren't able to finish before today as I hoped, it's still scheduled to be in the beta I aim to release early in April.
(But not on April Fool's Day) 

But I can now say for certain that the next beta will be including one full scene with the protagonist getting to score with a new babe, one mini-scene, and even one Bad Ending! >D

I would also like to announce I've dwelved into Twitter and settled with an account.
You can add me right here if you want to see random nonsense and early previews being posted, as Twitter will allow me to be more spontanious and overall insane.
Like right now, you can visit it to check out a preview of the new LoQO: Origin title menu!

With that, I'll end this update with a screenshot of a "heist" taking place at the Imperial Manor during the High Lord Gathering arc and see you again next week!


Tuesday, March 22, 2016

Legend of Queen Opala: Origin - Update

"This is Tuesday UPDATE!!!"
Support me and production of the LoQO games at - Patreon

Aw'right, nothing but text to share this time.
Still working full time on the storymode and making really good progression, I do think I dare even say the High Lord Gathering part of the game will be all done by the next update! If so, that also means the following beta should be hitting very early next month. :3

And if the good flow continues, April might even see two betas released, with the later being with all the additional locations unlocking for exploration at long last!

This all means that currently in the game you get to be introduced to Opala, Layla and Mhu'Tiki!
It also has one mini-scene and one full scene available...
Truly, I have been a good little game maker. x3

With that short and sweet information dump, see you next week!

Tuesday, March 15, 2016

Legend of Queen Opala: Origin - Naz'Raala

"The name is update, Tuesday update."
 
Support me and production of the LoQO games at - Patreon

And it has been another productive week!
Today I just finished off one more mini-scene for the game, which should technically mean the next beta has at least one full scene and one mini-scene available, as long as I can add some more storymode between where I left off and where the scenes takes place. :3

And as promised last week, here is the battlepose for Naz'Raala along with some personal information on her character! Not much is known of the right hand (wo)man to the self-proclaimed Baron of Warrengard, other than her fists being said to possess the strength to split a boulder in two.  
(Take that, Chris Redfield!)

Story has it that she was raised by a pack of Werewuffies, where she quickly became their champion of young age, it is also rumored that her mother were human but with a dad of unknown origin, which could mean he was a human too, a species from the Land of Savages or perhaps even a werewuffie...

With that, I'll naturally see you again during the next week as always!

Tuesday, March 8, 2016

Legend of Queen Opala: Origin - Emoticon 14

"Tuesday update...? Tuesday updaaaaate!!!"

Support me and production of the LoQO games at - Patreon

Well, this has been a productive week as hell! And thankfully not a trace of sarcasm in that sentance as I've really been making a lot of progression on the storymode with the time I've had! :D

The Brightstone arc has been left behind and the party is currently on their way for the High Lord Gathering, nearly arriving at the Imperial Manor from where I left off just minutes before writing this.

On the way, you'll be learning a few more things about the characters and what the future holds...but I won't say much more since I don't want to spoil every detail for those with beta access. x3
This week I'll also be sharing the emoticon for Naz'Raala, the mighty and mysterious right-hand woman for the self-proclaimed Baron of Warrengard, a cruel bandit warlord currently living in the castle you'll claim for yourself further on.

More details on her will be revealed next week along with her battlepose, so stay tuned and I'll see ya'll for the Tuesday update to come our way!

Tuesday, March 1, 2016

Legend of Queen Opala: Origin - Monthly Poll Results

"Tuesday update is coming..."
Support me and production of the LoQO games at - Patreon

The monthly question this time was how you'd feel like having a voiced male protagonist in LoQO: Origin, with around 6600 votes gathered!
(Sorry, but I screwed up the stats and had to recreate them from memory. D;)

I'm all for it
Won by 34%.
Only if it can be turned off
Came second with 25%.
Do not want
Scored third with 25%.
I don't mind
Came in last by 16%.

So overall, it was a pretty even poll!

Now for the game development, the latest beta of LoQO: Origin - Episode II was released just the other day after I had finalized the harbor of Whitehaven.
I've also been making some changes behind the curtains that probably isn't even noticable but it simplified how Explorer titles specifically are displayed in Progression where you can check completion status for each individual location in the game.

With the new system, I can add even more unlockable illustrations and combinations of it at each location, while the old system pretty much restricted me to only use three variations at max.
For example, I could only list three of Ruby Chest, Master'Hentai, Legendary Monster or Lost Illustration at any given time, and having more of the same made the coding very long, clustered and complicated...BUT, with the new system, it'll be a lot easier, smoother and I can add more variations too like having Paintings listed as well and such. :)

On a side note, another Patreon/Crowdfunded H-game has recently been completed.
So if you want to branch out and give it a try, go right ahead and get it here - Overwhored 

And like a broken record, I'll see you again next week!