Tuesday, March 24, 2015

Legend of Queen Opala: Origin - Voice of Masquerade

Time for da Tuesday update!
Support me and production of the LoQO games at - Patreon

Drilling, drilling against the wall, who are you driving most insane of all?
In all seriousness, it has been slowing down, most of last week was sweet, sweet silence, but they did a little drilling today and yesterday, I also spotted a van belonging to a painting business last week, so lets hope these are all signs that they're finishing things up at long last.

I've still been working on the game by adding all of Masquerade's recorded lines and figuring out how the costume system should play out, so with the next beta, you'll be able to try that out! Basically, you need to collect pieces of "Costume Fabrics" that comes in sets for each specific character, these can be earned by finding them through exploration, as rewards from sidequests and/or possibly in other ways too!

By turning in three pieces at a clothier and paying a small designer's fee, you'll have a new outfit weaved! And while I did mentioned "Minotaur Queen" and "Women With No Name" as outfits in the previous Tuesday update, it's not 100% guaranteed these specific costumes will be unlockable in episode 1 since I'm having more made - though I can still promise at least one optional costume for each playable girl will be available, if not the two mentioned by name, then two others instead!

And since I mentioned Masquerade's voice, I'm presenting you with a line from the game!
Enjoy and listen to the sample by downloading it from right here!

That's all for this week, see you against next time!

Tuesday, March 17, 2015

Legend of Queen Opala: Origin - Horse Protagonist

Tuesday update, baby!
Support me and production of the LoQO games at - Patreon

They're still at it, but I think I can finally see the light at the end of the tunnel as the drillings have calmed down in intensity this week, so hopefully they're all done soon!

And for this week, it's time to introduce the last one of the three beastmen on offer for Beastman Mode, the stud! So that makes it Wolfman, Bullman and Horseman! Who would you play as, unless you want to go the safe route and play a regular human, who comes both in creamy white and chocolate black? x3

While I don't feel sharp enough to add any story to the game due to the impressive lack of sleep streak, I have been working on it nonetheless with some other things.

Whenever the next beta hits, it will at least come with all of Masquerade's recorded lines added to it, a few more titles and the added feature of finding, unlocking and changing into different costumes that will both change how characters look in battle, and also their sprites.

While the protagonist is currently not planned to get any extra outfits besides the ones you naturally unlock throughout the story, the female partymembers will all have a minimum of one optional costume each to find in episode 1.

Lets call some of these outfits...Cavegirl, Woman With No Name and Minotaur Queen. ;)

That's all for this week, stay tuned for the next one!

Tuesday, March 10, 2015

Legend of Queen Opala: Origin - Bull Protagonist

Tuesday update, aww'yeah!
Support me and production of the LoQO games at - Patreon

The race is on - will the drillings stop or will my mind snap first? Who will come out victorious!? But in all seriousness and trying to hold back the whining here, I feel very grateful there will only be three more weeks of construction work going on in my appartment complex, at most.

Sadly I haven't really been able to do anything with the game this week either, which likely will be a repeating tale until I can sleep properly, so I've only done some bug fixing from the previous beta and supervising content being created for the game by other people, such as the beastman mode illustrations, battleposes, pixel sprites, and of course voice recordings.

Speaking of which, this week I'm introducing the bullman choice out of the three beasts that'll eventually be available! Now, this guy would be of the same species as another bull I showed before, the Val'Toras who'd be an ally of Osira.
And thus, only the horseman remain!

(EDIT - Just a small mentioning that the model scout and photographer working with me to make the cosplay photoshoots happen goes under the name Radim KlĂ­mek, if anyone was curious!)

See you again next week, and thanks for enduring this tough time with me!

Tuesday, March 3, 2015

Legend of Queen Opala: Origin - Wolf Protagonist

Tuesday update, here we are!
Support me and production of the LoQO games at - Patreon

Finally being able to confront the workers doing all the drillings, I learned they'll at long last be done by the end of March, or any day before that.

So, it sounds like I'm soon allowed to get some long needed sleep and start the healing process, it's been a very rough time and I feel both awful and really depressed about not being able to work on the game...not to mention how infuriating it has been to hold back the release of episode 1 when I'm so close to finishing it.

But to not make this delay a waste of time and to apologize for being unable to work recently due to all of this, I've decided to add a "secret" milestone for my Patreon, not listed and not tied to a specific sum - Adding Bad Ends to the game.


There might be more, but as of right now, Legend of Queen Opala: Origin - Episode 1 will include at least three different ones, and if the illustrations for all scenes in Beastman Mode are finished before the release of episode 1, that feature will be included as well!

On the subject of Beastman Mode, here is a preview of the wolf option for the protagonist!

(EDIT - I forgot to mention the latest beta was released yesterday!)

See you next week!

Tuesday, February 24, 2015

Legend of Queen Opala: Origin - Voice of Laquadia

Tuesday update!
Support me and production of the LoQO games at - Patreon

Drillings still going on, making it...hmm, 8 weeks in a row, I think?
That single appartment they've been going at for two weeks now must look like a swiss cheese, I can't even phantom what requires so much drilling, it's like if they're replacing replacements for the replaced replacements they had to replace!

So mentally I'm still out of it in something best described as an art/writer's block.
But of course, I've still done some work over the week, mostly focusing on arranging lines for the remaining characters and sending them out to be recorded, I'm actually rather surprised how much it turned out to be!

To put it in perspective, LoQOII had in total around 250 recorded lines in the entire game combined, LoQO: Origin - Episode 1 alone seems to end up with around 300 voiced lines, so...yeah.

And following the theme of voices, I'm presenting Laquadia's voice with a line from the game!
Enjoy and listen to the sample by downloading it from right here!

That's all for this week, see you against next time!

Tuesday, February 17, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, it's like a weekly streak!
Support me and production of the LoQO games at - Patreon

This week hasn't really been that great, but it's still better than the previous one.
Just when I thought it was over with a few days of silence, the drillings started again today.
But I've set some "things" in motion, my working conditions should be improved within a week or two, so I can finally get my head back into the game and finish off LoQO: Origin - Episode 1.

While I got a lot less done than I'd like, I've still managed to put some work in the game by adding the animal catching from LoQOII, along with updating conversations with all of Laquadia's voiced lines, so both of those will be available in the next beta, whenever that hits!

Last, but certainly not least, production on the Beastman Mode has also begun and is under way!
So, yeah...I guess I'll see you again next week! :D

Tuesday, February 10, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, just as suspected!
Support me and production of the LoQO games at - Patreon

So, this has been a rather unbalanced week.

The construction work I've been whining about in the past is still going on, which makes it six weeks in a row I've been unable to sleep properly, even with ear-protections for the noise...and six weeks of no sleep, overdosing on coffee with up to 4-5 cups a day to just stay awake, and working on my game seven days a week...has probably not by a lot of surprise taken a toll on my health and made me completely exhausted, to the point I have trouble writing and remembering words.

Still, I feel better today than I did last Friday, so I'm pretty positive I'll feel healthy enough to go back to development soon, maybe I should allow myself to take weekends off from now on. x3

But not all is doom and gloom! I still got to add some stuff to the game before exhaustion kicked in and I've also been doing some indirect work related to the game in the meantime.
I can also announce the artist for the "beastman edition" of the game will be a familiar face for anyone who played the previous two games.

The artist who did all the scenes for LoQO and the Western Edition for LoQOII will be back, and beastman edition will also offer players to select between a horseman, a bullman and a wolfman once it's added! More species might be added down the road, but for now, those three will do!

Though it'll not be added until a later beta, or for people without access, until episode 2.

I think that'll summon up this week, hopefully I'll have far more cheerful information next week!