Tuesday, October 28, 2014

Legend of Queen Opala: Origin - Emoticon 8

Thuesday update!

In the last poll, it was asked how you'd deem the text description placement during the adult scenes, with 1008 votes gathered!

It's been perfectly fine so far
Won by 70%, being 709 of the votes.
Could be lower on the screen
Second, 28% with 285 of the votes.
Could be higher up on the screen

Lost by 1%, being 14 of the votes.

The results surprised me a little, I was getting the feeling the text blocked too much of the scenes, but it sounds like I was among the minority!

And this week the expressions to share is, Farah - Normal Expression.
Surely what people have been waiting for all along, the adult and motherly version of the woman you get to lecture and train on your journey...depending on your choises of course!

As for LoQO: Origin progression, the town of Brightstone is finally completed and the last explorable field with monsters is currently under way too, after that is done, only three ranches/farms/mansions remain before all explorable locations in Episode I is finished! I think that makes it around 28 explorable locations, more or less the same amount as the whole Kingdom of Namaria map (before ship access) in LoQOII. 

Sorry for the light update, but I've catched a cold as of today so I'm a little thick headed. x3
That's all for this week!

Tuesday, October 21, 2014

Legend of Queen Opala: Origin - Emoticon 7

Thuesday update, yo'h!

In the last poll, it was asked who Trading Cards should focus on in the upcoming game, with 1434 votes gathered!

All Females
Won by 78%, being 1131 of the votes.
Only Gabrielle
Second, 12% with 184 of the votes.
Only Farah

Lost by 8%, being 119 of the votes.

How nice of people to be thoughtful enough to let poor Gabrielle share the loads she otherwise had to take all alone, with the other girls. ;)

This week I have a new expression to share, Opala - Normal Expression.
And she sure has been growing up across the games from the carefree Queen we saw in LoQO to a determined young woman who had to reclaim her nation in LoQOII!

As for the progress on LoQO: Origin, I've been working nearly a week straight now on finishing the noble/political town of Brightstone...I was a little worried at first with how long it's taking, but then again, when I released the first beta after nearly 6 months of work, Port Ronod wasn't even fully completed with missing indoor NPC's!
Towns/Villages naturally takes the longest time to complete among all locations, since I'll not only have to build the places, but also add all the looting spots, stores, NPC's and all of their text.

I'm also introducing a new collectable, gone are the Tablet of History since they are no longer serving a purpose and Ancient Pages due to unlocking enemy stats by simply fighting them, and replacing them instead are Dimensional Shards you'll have to collect for Illumi to help restore time and space...and maybe get on her good side at the same time!

However, the next beta might force players to start over yet again...but for a damn good reason!
I came up with a way for the game to track progress in each individual zone without using a ton of different triggers/variations to tax on the engine, the problem is it can't track what you've already done before it's added to the system.

But I think it'll be worth it, since it'll allow you to check if you have 100% in a zone, meaning you've found all treasure chests, Ruby Coins, mined all ore deposits etc. in that location.

So, that's all for this week!

Tuesday, October 14, 2014

Legend of Queen Opala: Origin - Emoticon 6


In the last poll, it was asked which Legend of Queen Opala game had the best ending, with 871 votes gathered!

Legend of Queen Opala (LoQO)
Won by 52%, being 459 of the votes.
Legend of Queen Opala II (LoQOII)
Lost by 47%, being 412 of the votes.

So, that is one the original game actually won for once!

Sure, it was close, but hey, you take what you get! xD

And this week I have a new expression to share, Osira - Normal Expression.
The wicked sister who is always looking to obtain the throne of Egypt and rule as the Queen.
Of course, Opala and Farah will come in the following weeks!

As for the beta, the huge scene I've been whining about for weeks, the one with 12 outcomes, is now finally and fully completed with everything added and all variations finished...included the extended scene that'll be available with the next beta version, whenever that might be!

Still have to work on finishing the remaining areas in the next region after Highland Pass though, I think it might be the last region too for episode 1 as it would make for a good stop point between episodes as the game already has 27+ locations to explore and I could use the remaining time to just add content to the places available so far.
The rest of the story for the episode is also all planned out in my head and just needs to be added to the game. :3

It really is way too early to say, but if I had to take a wild guess...
I'd say Legend of Queen Opala: Origin - Episode 1 could see a January release, early next year.

But that's all for this week!

Tuesday, October 7, 2014

Legend of Queen Opala: Origin - Update

Tuesday update!

In the previous poll, you were asked which Legend of Queen Opala game had the best story, with 1040 collected votes!

Legend of Queen Opala II (LoQOII)
Won by 77%, being 805 of the votes.
Legend of Queen Opala (LoQO)
Lost with 22%, 235 of the votes.

This week I don't really have much to report...

The production is currently at a state where I have to finish creating a bunch of new areas before I can continue building upon the story, such as the noble town of Brightstone and the haunted Hollow Gorge, where a terrible accident in the past turned the region into a dead zone.
I hope to give it the creepiest tone I've done so far...but you can only do so much with the RPG Maker engine to make things scary, so I don't think it's going to frighten anyone. x3

On the side, I have three more portraits under production, along with one more battlepose.
If none of them are ready for next week, I'll instead show the second version of the protagonist, out of the four that people will be able to select between when they start a playthrough!
(Either the initial one or any of the infinite New Game Plus runs)

And that is all for this week!

Tuesday, September 30, 2014

Legend of Queen Opala: Origin - Illumi

Tuesday update!

In the previous poll, you were asked which Legend of Queen Opala game had the best adult scenes, with 1096 collected votes!

Legend of Queen Opala II (LoQOII)
Won by 80%, being 883 of the votes.
Legend of Queen Opala (LoQO)
Lost with 19%, 213 of the votes.

So, I guess that made the results pretty obvious... x3

This week I have a new character to introduce, but whatever she'll be available for romancing or not remains a secret!
This mysterious woman who call herself Illumi will replace Fortuna from the previous games, and will act more as a guide for the protagonist, rather than just giving out secrets like her previous counterpart.

For the players, this basically means you can visit her at any time to get the latest clue for what you need to do or go next to advance the story, in case you forget! I thought that would be much more fun and engaging than just looking at a information briefing in a journal or in the options, but she will at the same time also be part of the main story, and not just be a optional character...

And that is all for this week!

Tuesday, September 23, 2014

Legend of Queen Opala: Origin - Update

Tuesday update, and I got it right this week too!

So, in the previous poll, you were asked which Legend of Queen Opala protagonist you liked the best, and it collected 1288 votes!

Kai (LoQOII)
Won by 63%, being 818 of the votes.
Jake (LoQO)
Lost with 36%, 470 of the votes.

Let's see, and I hope, if the protagonist in LoQO: Origin will beat them both in the end. x3

I also believe the next beta will roll out this Friday, with three new locations added, two new adult scenes and possibly with the Eastern Edition being activated and available!

I've also remade how scenes are unlocked, thinking back, it didn't really made much sense and spoiled some of the fun when you unlocked "entire" scenes at once, even if you didn't see everything those scenes had to offer when you first encountered it...this should hopefully encourage playing through the scenes multiple times more fun and rewarding.

I mean, more than it already is...right? ;)
So anything else I'll be able to add between now and then will only be a small bonus!

Sorry, nothing pretty and graphic to add with this update.
But I might have a new character to present next week, so stay tuned!

Tuesday, September 16, 2014

Legend of Queen Opala: Origin - Update

Tuesday update!
And damn straight, I actually spelled it correctly this week!

We'll begin as always to get the last poll out of the way, and this one was about which Legend of Queen Opala game you overall preferred, all things concidered, with 1384 votes collected!

Legend of Queen Opala II (LoQOII)
Won by 75%, being 1047 of the votes.
Legend of Queen Opala (LoQO)
Lost with 24%, 337 of the votes.

I...guess it's pretty clear! LoQOII is concidered the overall best game out of the two so far, but there will be plenty more polls comparing these two in the upcoming weeks, with the current one active by the time this was printed is a challenge between the two protagonists.

So what is new with Legend of Queen Opala: Origin...?
The next beta should hit very soon, and again, it's not really much added content, more of a fix of every bug/glitch reported so far and a lot of placeholder graphics replaced with the real deal, though it will have a few more areas and one, to two, new adult scenes!

It'll also introduce a new, very rare enemy type you only have a 20% chance of encountering each time you enter a region through the worldmap, and zooming between maps won't do a thing.
Though you'll probably be able to obtain some kind of item that makes them spawn more frequently, or perhaps have them show up more commonly the further you get into the game, as these things will have a 100% drop rate for an object needed to unlock content at guilds you can access through obtaining titles.

And to round up the week, have a new screenshot taken from a cliff, overlooking the infamous prison Darkthorn Keep...but I don't think that specific outlook is final, I might add some clouds and such for the final version of the area.

The only thing fake about the screenshot is Farah's comment, that won't be in the game, sorry!

See you next week!