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I didn't take a break last week like I said, and instead kept trucking on like normal. x3
But just confessing I might need to take a short break seem to have removed a lot of stress and allowed me to carry on like usual, still, if I start to feel burn out again I'll take some time off, for realsies this time!
This week I've been working on updating all indoor locations (again) to give a better feeling houses have rooms, by adding doors and/or additional archways.
I also changed door interractions so they require a button press, instead of simply walking into them, although only for doors you can actually see so leaving houses will remain like before.
I've also spent a lot of time experimenting on battles and decided I'm going to add a new feature based around destructable clothing, nothing too fancy, but if a female character's health gets too low or they are knocked out, their outfits will be torn and they'll get a negative "embarrassed" status that will only be removed if they change clothes or rest.
It's not too much of a handicap if you want to keep them in the "embarrassed" mode though, as the only negative impact it really has is making it impossible to avoid/dodge attacks.
And on that subject, all the battleposes are going to be remade by a different artist to take the destructable clothing into consideration, with teen Farah's default pose/outfit on preview here!
I think that's enough information for one update, yeees?
I'll see you guys again next Tuesday, and sorry if I had anyone worried with my last update!