Tuesday, June 20, 2017

Legend of Queen Opala: Origin - Emoticon 22

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Bal'Rana the Pirate Queen makes her glorious return as a recurring character in the series, but now more than a brief encounter or mere fanservice cameo!

She has set up shop along the southeast coast of the Beldorian Empire, where she basically wrecked her last ship, and tries to make a living while figuring out where to go next with her crew of pussywhipped sailors.
And while the high seas have been cruel to Bal'Rana's attempted, pillage voyages, she did come across a little something that is said to let the heart of men "relive lost opportunities".

Something she is taking full advantage of to get that booty filled with sparkling coin!

Meanwhile, I've spent more time than I'd like to admit to hunting down and squashing a a couple of persistent, evasive bugs...but successfully nonetheless! Such as the rare one that makes the cutscene arriving at Arlon for the first time in a playthrough not play and leave you with a black screen, this turned out to be caused by visited Arlon in the "future" and exploring a specific cave.
Anyhoo, I've also been working on a new location and added some additional dialogue to the cutscene that takes place when returning to Castle Warrengard before heading to the Iron Spire.
Oh, and I'm also processing the results of an audition I held to give all the female character voices, a casting call that ended up giving me over 300 voice clips to go through. xD

And with that, I'll see you next Tuesday!

Tuesday, June 13, 2017

Legend of Queen Opala: Origin - Emoticon 21

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I've been keeping you wondering for long enough, but it's finally time to reveal the young Elin, Beatrix's daughter!
It probably won't take you long to realize something about her doesn't seem quite...human? That's because she is technically half cow, as her dad is a Val'Toras who fought Beatrix over a decade ago and won, which accordingly with Skyhorn Maiden traditions and laws gave him the right to claim her body and resulted in a pregnancy.

Beatrix is very proud of her daughter who seem to be following in her mother's footsteps and aim to become a Skyhorn Maiden herself.

And with that presentation, you might be surprised to hear I've been working on Festival Island of all places since last week, as it'll be an optional location you can visit through the port in Odidania.
If you remember the place from LoQOII, you know it was on a downward spiral with the previous owner scamming the island and leaving it in disarray.
But since, Puta Banana came out of nowhere and turned Festival Island into a lively, tropical paradise and gave the whole island the makeover it sorely needed, which means it looks quite different while still keeping enough landmarks to make it feel new, yet familiar at the same time.

Although that is all for now, I'll see you again next week!

Tuesday, June 6, 2017

Legend of Queen Opala: Origin - Farah Figurine

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Well, no point delaying it to the end of the update since you've already noticed by now! ;D

The "merchandise" I teased about last week, is that I've begun producing figurines of the LoQO characters, with Farah being the first one out of the block and aiming for completion with more aimed to be created before the end of the year, such as Osira, Opala, Laquadia etc!
Exactly what, how, when, why and WTF is a bit clouded in mystery, even for me, at the moment, but I believe this won't be an exclusive figurine and instead available to everyone who wants to purchase one, costing around $50-$70 I think.
I don't know for sure, that's details I'll learn once the first figurine has been completed.
If the price can be lowered at the cost of me not earning any percentage of the sales, then I'll do it!

Meanwhile on game production, the next location is on the way and reaching near completion, making the count of new areas to explore bump up to five whenever I can allow gamers to access the eastern area of the Beldorian Empire.

Sorry it wasn't a dakamaka, dakimaru...a pillow, but I'll see you next week nonetheless! ;3

Tuesday, May 30, 2017

Legend of Queen Opala: Origin - Update

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Dang, time just flies by...! It's like a day only have 24 hours!

Feels like I've been working on Odidania for weeks, and it might just be because I've worked on the damn city for weeks! It's been updated several times and new maps have been added every couple of days, so while the basic city is now finally done (not counting indoor locations), I can say it ended up being much bigger than Kahr, but not quite dethroning Colussia yet. :3
Down below you can see an updated look for the main street of Odidania and compare the screenshot to how it looked last week, to see how it has evolved during this time!

I also recall this month is freaking over already, and I promised by Patreons a new beta I kinda forgot while my head was stuck in city development...but I'll still make good on my word and release a new one tomorrow, although it will hardly have anything new besides that "repeatable" sequence with teen Farah I mentioned before, how it takes choice, pixel sprite animations, voice, sound effects and mix it all together.

And in other news, next week I will likely have something rather interesting to show off.
It's game related, but at the same time, not...call it a merchandise...you can physically touch. ;)

Until then, see you next Tuesday!

Tuesday, May 23, 2017

Legend of Queen Opala: Origin - Update

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Another week, another Tuesday and another update! :D

It looks like all the cogs fitted in place and my vision for Odidania went through without a hitch, my original idea to have it be a city based on a mountain cliff surrounded by waterfalls worked and I'm still adding more areas to it as we speak! So far Odidania has four maps which makes it just one map smaller than Kahr, but I expect it to end up being nearly the same size as Colussia.
On Twitter I released a screenshot of an "outlook" at Odidania's western edge overlooking the region, and below you can see an early draft of how one of the city maps look like.

I also forgot I was supposed to mention and promote one of the VA's last week.
But since that obviously didn't happened and I should be spanked for it...I'll do it now!
Ever wondered who was voicing the psychotic mercenary, Masquerade, in all of her glory?
That would be ZeroDiamonds! It shouldn't come as an surprise that she does a lot of Harley Quinn voicework too, so be sure to check her out if you like her work!

I'll see you guys again next week!

Tuesday, May 16, 2017

Legend of Queen Opala: Origin - Update

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Things are coming along smoothly, that is always nice. :3
The VA casting audition is right on track and the most successfull one I've had since I began making games, as so far there has been nearly as many entries as there are female characters in LoQO:O!

As for the game production itself, I'm currently working on the fourth new location for episode III, although it has slowed down a bit since I need to make a custom tileset and create some new resources for the city of Odidania which was briefly mentioned during the High Lord Gathering.
It's also the next available town you visit after Kahr.

While it's way too early to state any specifics as I have a few different ideas on how I should make Odidania, I hope it will have this waterfall, exotic cliffside city theme going on.
Or if that turns out to be too ambitious, I always have the castle city idea to fall back on, like how Castle Resteed was made back in LoQOII. x3

And with that, see you in the next update!

Tuesday, May 9, 2017

Legend of Queen Opala: Origin - Update

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This has been a full week for sure, with plenty of things going on!

For one, I'm currently holding a casting audition lasting until next month to give pretty much all of the female characters voices, and it's going very good so far with a lot of really promising talents!
This has been a constant problem in the past with several VA's just up and vanishing, leaving me no other choise but to re-cast them...but that is also one of the gambles with adding voices early on in a project when several years still remain, you have no guarentees.

Meanwhile, another location for episode III is almost done!
And teen Farah is finished for repeatable "romance" moments in the tent, eh eeeeh!?
With the "Demo Fap Reel's" I've had arranged, it's possible I might focus on Laquadia next, Masquerade, Naz'Raala, or perhaps even Osira!
Although it will most likely end up being Laquadia or Naz'Raala, the repeatable romances makes more sense if they are done after having a CG Scene moment with them.
Like, say the CG Scene between the protagonist and a woman is their "introduction" and following scenes, may it be CG or pixel sprite animation, are simply follow-ups to them. :3

And let's end this week on a high note with promoting some more animations!
Below is a screenshot preview of a voiced one with Osira and a minion, so click here if you want to support the artist, although be warned it may be behind a paywall since adult content on Patreon isn't allowed to be displayed unrestricted.

See you again next Tuesday!